in this blog, I’ll introduce how to implement the feature to upload the file from PC to the app via iTunes.
someone doesn’t understand what this feature yet, so I’ll explain more details about what we implement. when you connect your iOS device to PC via USB, you can see iTunes is executed.
after connecting iOS device to PC, you can see the phone icon on the top of iTunes. click the icon.
you can see iOS device info. click
File Sharing on the left menu. you can see the app list that has the file sharing feature via iTunes.
in here, I selected
OPlayer app and dragged
video.mp4 file from PC to the app for uploading.
in this blog, we’ll talk about how to implement this feature that users upload the files from PC to the app via iTunes.
we need to install the app on the device for testing. if you don’t know how to install RN(React Native) app on iOS device, see the blog post below.
we don’t need to modify the source code for this feature. we just need to modify
info.plist to implement iTunes file sharing feature.
ios/[project name]/info.plist file in RN(React Native) project modify it like below.
<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> ... <key>UIFileSharingEnabled</key> <true/> ... </dict> </plist>
How To Use
you can implement iTunes file sharing feature to modify
info.plist. also you can use the file uploaded via iTunes by using
you can access the file uploaded via iTunes by using
According to what we said above, you should install RN(React Native) app to the device and upload the file via iTunes. it looks like always test on the device, in fact we can test this feature on the simulator.
execute the command below to start the project.
after the simulator is executed with the app, execute the command below to get the simulator id.
xcrun simctl list | egrep '(Booted)'
and then, implement
react-native-device-info library to get the app
after getting the simulator id and app unique id, you can copy the file to
/Users/[user name]/Library/Developer/CoreSimulator/Devices/[simulator id]/data/Container/Data/Application/[app id]/Documents/ folder. it’s same action that you upload the file via iTunes.
we’ve talked about how to implement the feature that the app need to be uploaded the files by users like music app or movie app. also, we’ve talked about how to acceess the files and how to test on the simulator. if you also need the users need specific files to use your app but you don’t have the server, it’s one of the good solution to solve it.